Aha, sorry, name Dima messed me . But i can still speak English, np.
How can i participate? From my side i did all tests that i came with.
My main ideas are - that doubled English is the main problem. I see in Crowid that i can translate strings to English from English. Maybe its the problem we are looking for.
I also tried Unity today, I participate in a sandbox project for online courses, and the project was without any translation made yet, totally empty of them, and all worked fine. I used Crowdin machine translation for French, all seems to be imported.
Maybe itâs a bug because of your outdated Unity versions? Mine was created yesterday, and transalation were done about 3 hours ago. I hope my test work can asist you both guys!
Hi there! Dima also tested 6 languages and it worked. But we have them 20. And about 50 tables with 1700 words in total. And when it gets massive - it breaks. We use 2021.3.18f1, which is one of main supported versions for now.
Is there a way - you can make a test, adding any 20 languages and see what it makes on your project?
Just did a test with all languages from the screenshot (except Norwegian BokmĂ„l, Portuguese Brazil and Chinese) and all worked fine, all with 2 letter translation code (de, fr, es,âŠ). But in mine itâs 4 tables only.
Have you tried with less tables? like splitting your Unity into 3+ parts?
Or, as @Dima said before, maybe itâs an issue with your existing translation.
I guess itâs or language codes, or existing tables, or plurals, or just amount of content. Maybe Unity canât work with one of the or with all of them.
@Tania
thanks
as i said we have the same sort of issue
we download from the unity plugin and the plugins says everything is downloaded but nothing gets updated in the tables
whether its related or not we dont know, but we get scrambled translations and missing ones, where chinese is suddenly in spanish, and english is in french , but no all of it so its very strange
it seems to work if we manually export as XLIFF as individual files but that would be like 120+ files to update which wont work for testing and releasing
the project has 6 tables to update and around 4500 words with 19 languages
we did the initial setup in october, and have continued this year and have updated both unity localization and crowdin plugin to the latest versions
I have doubts, it looks like your problem and the one that was reported previously are not the same and have different origins.
Is there a chance you can confirm youâre using the latest plugin version, 0.5.0? It was released just a few days ago, so in case you havenât updated yet, please take your time and upgrade the plugin version.
If this does not help, we need a step-by-step reproduction list of your actions and issues youâve experienced on the road. A test project will be appreciated as well because we havenât been able to reproduce this in our test environment.
I also emailed you so you can share those details privately if you wish.