Glossary or Translation Memory for AI

I want to make sure that the name of our game is always translated the same way we use mostly ai for translation. Is the best way to add a glossary concept with the game name as the english term and then terms in the other languages for all others? Or is it Translation Memories with segments?

Hi @burst2flamegames ,

You can add the game’s name to the Glossary as a term and make sure to disable the Translatable option on the concept. This will ensure the term remains the same across all languages. Here’s the guide for creating terms in the glossary: Crowdin Glossary

Additionally, enable the Consistent terminology option in your project’s QA settings to prevent incorrect translations. More about it here: Crowdin QA Checks